All countries can get the Industrious Nation country flag if they have the appropriate literacy.Ģ8. Strategic bombardment overhauled and is now a province event.Ģ7. Fears of MAD if 2 nuclear powers are at war with each other.Ģ4. Defence Production Act to create more military goods during wars in exchange for money.Ģ3. Cannot select a new leader if the opposition party just won an election.Ģ1. Player can select the new leader if the ruling party was not ousted. Different types of Republics (Presidential, Semi-Presidential, Parliamentary).Ģ0. More interesting dictatorship to democracy and democracy to dictatorship mechanics.ġ9. Hardliners vs Reformers conflict in dictatorshipsġ8. A country needs to get the International Pariah modifier first before any containment wars can be launched against them.ġ7. Being nuked can trigger anarchy depending on how good the nation's civil defence was before being nuked.ġ4. Famine system improved along HPM lines.ġ3. Being in a currency union blocks most types of international loans.ġ2. Viral Epidemic system has been overhauled.ĩ. A fake nation, the UN, has been added to fix the No.1 sphere bug.ġ. Factory build rules have been tweaked for all economic policies.Ĥ. Executives (previously aristocrats) are now needed for most factory types.ģ. The economy has been tweaked so factories costs more to build.Ģ. I don't release a full changelog because there are far too many changes per version so summarising the key ones is more pragmatic.ġ. Increase your literacy to increase your developmental levels. Provinces that have less than 30,000 pops will always be extremely underdeveloped. Social Corruption can be reduced by increasing literacy (above 25%) while Government Corruption can be reduced by increasing admin spending (above 70%).ĭevelopment levels are determined by the literacy rates of specific provinces (above 25%) and whether the province has a large enough population. So unless you fulfill at least one of those conditions then war justification will be possible. The ability to justify war is tied to ruling party war policy, government type, world tension levels and being in a war. Some people have asked whether not being able to justify war is a bug. However as it may be updated frequently, you may have to download the lastest Github version multiple times for small commits like bug fixes etc but what you will get will be the most updated development version of CWE. While the Moddb file will give you big changes between versions, you may still feel that you wish to follow the mod more closely so I have made a Github Repository with the mod where you can download the most up to date Dev version of the mod. This Moddb version includes the music add-on pack. Please delete your map cache prior to starting a new version of the mod for the first time. More accurate pops for Vietnam in 1946Ĭopy CWE and CWE.mod from the CWE.zip file to the mod directory of your Victoria 2 Program File.ĬWE requires Victoria 2 Heart of Darkness Version 3.04 which includes the beta patch. Increased Iron production rate to deal with the machine parts shortageģ. Increased global immigration rate slightlyĢ. Added Russian secessionist states based on the existing federal districtsġ. Decreased electric gear and machine parts consumption to avoid causing a severe shortage after 10 years of starting a gameģ. Increased global emigration rate more substantially and reduced migration rate between provinces of the same nationĢ. Please download the version instead as this one is too outdated.ġ.
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